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The std::invoke( ) method
The std::invoke() method can be used to call functions, function pointers, and member pointers with the same syntax:
#include <iostream>
#include <functional>
using namespace std;
void globalFunction( ) {
cout << "globalFunction ..." << endl;
}
class MyClass {
public:
void memberFunction ( int data ) {
std::cout << "\nMyClass memberFunction ..." << std::endl;
}
static void staticFunction ( int data ) {
std::cout << "MyClass staticFunction ..." << std::endl;
}
};
int main ( ) {
MyClass obj;
std::invoke ( &MyClass::memberFunction, obj, 100 );
std::invoke ( &MyClass::staticFunction, 200 );
std::invoke ( globalFunction );
return 0;
}
The preceding code can be compiled and the output can be viewed with the following commands:
g++-7 main.cpp -std=c++17
./a.out
The output of the preceding program is as follows:
MyClass memberFunction ...
MyClass staticFunction ...
globalFunction ...
The std::invoke( ) method is a template function that helps you seamlessly invoke callable objects, both built-in and user-defined.